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Everlasting Star by Genesis Project

Everlasting StarRS... GENESIS PROJECT - A HI. I THINK YOU KNOW ME... I AM COMMODORE 64. MODERN, "STRONGER" AND MORE "ADVANCED" PLATFORMS HAVE TRIED TO SILENCE ME FOR YEARS. BUT HERE WE ARE: 2012 - I AM STILL HERE. I HAVE SURVIVED FOR 30 YEARS. YEAH. IT'S TRUE. FUCK YEAH! AND I AM NOT AFRAID. THANKS TO ALL THE WONDERFUL SCENERS OUT THERE THAT STILL HONOUR ME I'M SURE I WILL SURVIVE FOR AT LEAST ANOTHER 30 YEARS... GENESIS PROJECT HUMBLY PRESENT THIS LITTLE NEW YEAR PRODUCTION TO CELEBRATE 2012 - THE YEAR WHEN OUR BELOVED C64 TURNS 30 - AND TO HONOUR THE SCENE THAT KEEPS IT ALIVE. 2011 WAS THE YEAR G*P CAME BACK WITH A BANG, BUT WHAT TRIGGERED US? MOST OF OUR RELEASES FOR 2011 WERE CRACKS, AND IT WAS A FUN RACE THANKS TO ONSLAUGHT, NOSTALGIA, LAXITY, TRIAD, ARMAGEDDON, HOKUTO FORCE AND AVATAR. AND FOR THE 2011 C64 DEMOSCENE: WOW! LET'S REPEAT THAT: WOW! SO MANY NICE PRODUCTIONS HAMMERED OUT! THANKS FOR THE SHOW OFFENCE, BOOZE DESIGN, MAHONEY, CAMELOT, OXYRON, CRYPT, TRIAD, NOICE, NUANCE, PANDA DESIGN, ARSENIC, HOAXERS, LEPSI DE, MIRACLES, SAMAR PRODUCTIONS ... AND... GNN... AND... ... FAIRLIGHT.. AND THEN? DON'T GET ME STARTED ON THE GAME DEVELOPERS! IT'S FRIKKIN' AWESOME TO SEE NEW FRESH GAMES FOR THE OLD BREADBIN. THANKS FOR THE CANDY ALL OF YOU! ... AND NOW SOMETHING ELSE: COMMODORE 64 WAS THE FIRST REAL SCENER MACHINE, AND IT HAS PROVEN ITSELF TO BE THE TRUE PLATFORM UNTIL THIS DAY. THE FUTURE LOOKS BRIGHT. WE ARE LOOKING FORWARD TO CELEBRATE OUR BELOVED BREADBIN'S 30TH BIRTHDAY IN 2012. LET THE YEAR BEGIN! C64 IS STILL READY. G*P WISH YOU ALL A HAPPY NEW YEAR! CREDITS: CODE: SHADOW, GRAPHICS: UKA, MUSIC: X-JAMMER. HEDNING AT THE KEYS. -